Great sokoban. Thanks for sharing the source code. One recommendation instead of loading the levels through a BYTE array, would it be possible to do it through txt? This way levels could be added more easily.
loading txt was my first choice, but I ran into problems when dealing with "long" strings in C64. Maybe there's a solution, but sadly I did not find it
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Great sokoban. Thanks for sharing the source code. One recommendation instead of loading the levels through a BYTE array, would it be possible to do it through txt? This way levels could be added more easily.
loading txt was my first choice, but I ran into problems when dealing with "long" strings in C64. Maybe there's a solution, but sadly I did not find it
sokoban is always fine. can't do anything wrong with this. 6.5/10
(-0.5 bc no sound/fx & music)
Nice, little sokoban.
Thank you!