Great sokoban. Thanks for sharing the source code. One recommendation instead of loading the levels through a BYTE array, would it be possible to do it through txt? This way levels could be added more easily.
Soko64 + source code
A downloadable game
Sokoban is a famous puzzle game designed in 1981 by Hiroyuki Imabayashi, and first published in December 1982.
You have to place all crates over the targets, by pushing them.
This C64 version includes 64 8x8 tricky levels by David Skinner.
All levels are unlocked from the beginning, for you to try them all.
Solved levels will be marked with green.
Built with ugBasic, tested on VICE emulator in PAL and NTSC.
In this package you will find:
- d64 disk file
- prg executable file
- commented ugBasic source code
Click download now to get access to the following files:
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loading txt was my first choice, but I ran into problems when dealing with "long" strings in C64. Maybe there's a solution, but sadly I did not find it
sokoban is always fine. can't do anything wrong with this. 6.5/10
(-0.5 bc no sound/fx & music)
Nice, little sokoban.